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Thread: NEED HELP in Click team fusion main menu

  1. #1
    Clicker Fusion 2.5 (Steam)
    DreadNoughtDurr's Avatar
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    NEED HELP in Click team fusion main menu

    Hello Fellow Clickers! Im A Newbie to click-team 2.5 and i am slowly learning how to use it. im working on a top down sci fi shooter. Im having a problem with my main menu. When i click on my campaign logo it loops back to the intro of the game. let me demonstrate. if you look at the video you can see when i click on campaign it instantly loop back to the intro but iit should jump to another frame anyway to fix this?



    bandicam 2018-08-26 16-15-04-604.jpg
    bandicam 2018-08-26 16-15-12-283.jpg
    https://youtu.be/O0haqbO6tKY

    Help me please?

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Popcorn's Avatar
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    It's impossible to say from your screenshot, since you're are showing us the event editor (that hides the actions) instead of the event list editor. Are you sure you tell Fusion to jump to the correct frame?

  3. #3
    Clicker Fusion 2.5 (Steam)
    DreadNoughtDurr's Avatar
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    yes i do and i tried to redo it but it keeps messing up

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module
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    In the video you can see that your mouse cursor is so big that you're actually clicking on two things at the same time. You would need to space your text or have a smaller cursor.

    Also check that there isn't something on the exact same spot on the frame that you're jumping to that has a click action - because your mouse click will still be active when you reach that frame and if there is something there you can click to return to the intro - then that will happen.

  5. #5
    Clicker Fusion 2.5 (Steam)
    DreadNoughtDurr's Avatar
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    hey thanks man!

  6. #6
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module

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    I recommend to use a 1x1 pixel size black active as a mouse cursor and set it to invisible on frame start. Then add your graphical cursor as big as you want and always position it on the little black cursor and always put it to front. All mouse actions should now be done with the black active. Also there is a mouse extension that works similar.

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