User Tag List

Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast
Results 51 to 60 of 77

Thread: Help building game into .apk file

  1. #51
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    May 2015
    Posts
    98
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Fernando View Post
    maybe i did not explain well but using SDK Manager is how you update your android SDK regularly
    Unfortunately, it seems that the "official" SDK manager (the one from Android Studio) undoes the SDK patch. I'm assuming that you're referring to that manager. (The other SDK manager is the one I was using in those screenshots I attached earlier, but that's different.) If I use Android Studio's update, the patch is erased; if I use the patch, then Android Studio's update is erased.

    I just thought of something. The method I've used to update with Android Studio's SDK manager is not by going directly to the SDK manager; instead, it's by clicking on "Events": Attachment 25671. But what if this does too much? Here is what happens:Attachment 25673.

    Finally, here is the current error log:

    Buildfile: C:\Users\Kilk1\AppData\Local\Temp\And45E8.tmp\buil d.xml

    -set-mode-check:

    -set-debug-files:

    -check-env:
    [checkenv] Android SDK Tools Revision 24.4.1
    [checkenv] Installed at C:\Users\Kilk1\AppData\Local\Android\Sdk

    -setup:
    [echo] Project Name: RuntimeAndroid
    [gettype] Project Type: Application

    -set-debug-mode:

    -debug-obfuscation-check:

    -pre-build:

    -build-setup:
    [getbuildtools] Using latest Build Tools: 28.0.2
    [echo] Resolving Build Target for RuntimeAndroid...
    [gettarget] Project Target: Android 9
    [gettarget] API level: 28
    [echo] ----------
    [echo] Creating output directories if needed...
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\And45E8.tmp\bin
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\And45E8.tmp\bin\ res
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\And45E8.tmp\bin\ rsObj
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\And45E8.tmp\bin\ rsLibs
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\And45E8.tmp\gen
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\And45E8.tmp\bin\ classes
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\And45E8.tmp\bin\ dexedLibs
    [echo] ----------
    [echo] Resolving Dependencies for RuntimeAndroid...
    [dependency] Library dependencies:
    [dependency] No Libraries
    [dependency]
    [dependency] ------------------
    [echo] ----------
    [echo] Building Libraries with 'debug'...
    [subant] No sub-builds to iterate on

    -code-gen:
    [mergemanifest] Merging AndroidManifest files into one.
    [mergemanifest] Manifest merger disabled. Using project manifest only.
    [echo] Handling aidl files...
    [aidl] No AIDL files to compile.
    [echo] ----------
    [echo] Handling RenderScript files...
    [echo] ----------
    [echo] Handling Resources...
    [aapt] Generating resource IDs...
    [echo] ----------
    [echo] Handling BuildConfig class...
    [buildconfig] Generating BuildConfig class.

    -pre-compile:

    -compile:
    [javac] Compiling 478 source files to C:\Users\Kilk1\AppData\Local\Temp\And45E8.tmp\bin\ classes
    [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
    [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
    [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.


    Thanks,
    Kilk

  2. #52
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    May 2015
    Posts
    98
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    As the following image shows, it's possible to check some of the boxes that are partially filled (i.e., the ones that have updates) without having to check all of them:

    Untitled.png

    The way I've been doing it, all updates would be installed, and the SDK patch would be undone. Would it be better to update only some of what needs updating? If so, which boxes should I check?

    Thanks,
    Kilk

  3. #53
    Clickteam Clickteam
    Fernando's Avatar
    Join Date
    Dec 2006
    Posts
    5,905
    Mentioned
    116 Post(s)
    Tagged
    2 Thread(s)
    can you show me also sdk platforms?

    also please remember to reapply the patch
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  4. #54
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    May 2015
    Posts
    98
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Fernando View Post
    can you show me also sdk platforms?

    also please remember to reapply the patch
    Here is SDK Platforms: Attachment 25700.

    As for the patch, I just reapplied it, and this is the present error log:

    Buildfile: C:\Users\Kilk1\AppData\Local\Temp\AndAFAD.tmp\buil d.xml

    -set-mode-check:

    -set-debug-files:

    -check-env:
    [checkenv] Android SDK Tools Revision 24.4.1
    [checkenv] Installed at C:\Users\Kilk1\AppData\Local\Android\Sdk

    -setup:
    [echo] Project Name: RuntimeAndroid
    [gettype] Project Type: Application

    -set-debug-mode:

    -debug-obfuscation-check:

    -pre-build:

    -build-setup:
    [getbuildtools] Using latest Build Tools: 28.0.2
    [echo] Resolving Build Target for RuntimeAndroid...
    [gettarget] Project Target: Android 9
    [gettarget] API level: 28
    [echo] ----------
    [echo] Creating output directories if needed...
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\AndAFAD.tmp\bin
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\AndAFAD.tmp\bin\ res
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\AndAFAD.tmp\bin\ rsObj
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\AndAFAD.tmp\bin\ rsLibs
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\AndAFAD.tmp\gen
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\AndAFAD.tmp\bin\ classes
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\AndAFAD.tmp\bin\ dexedLibs
    [echo] ----------
    [echo] Resolving Dependencies for RuntimeAndroid...
    [dependency] Library dependencies:
    [dependency] No Libraries
    [dependency]
    [dependency] ------------------
    [echo] ----------
    [echo] Building Libraries with 'debug'...
    [subant] No sub-builds to iterate on

    -code-gen:
    [mergemanifest] Merging AndroidManifest files into one.
    [mergemanifest] Manifest merger disabled. Using project manifest only.
    [echo] Handling aidl files...
    [aidl] No AIDL files to compile.
    [echo] ----------
    [echo] Handling RenderScript files...
    [echo] ----------
    [echo] Handling Resources...
    [aapt] Generating resource IDs...
    [echo] ----------
    [echo] Handling BuildConfig class...
    [buildconfig] Generating BuildConfig class.

    -pre-compile:

    -compile:
    [javac] Compiling 478 source files to C:\Users\Kilk1\AppData\Local\Temp\AndAFAD.tmp\bin\ classes
    [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release
    [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release
    [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options.


    Thanks,
    Kilk

  5. #55
    Clickteam Clickteam
    Fernando's Avatar
    Join Date
    Dec 2006
    Posts
    5,905
    Mentioned
    116 Post(s)
    Tagged
    2 Thread(s)
    can see the attachment

    ====================


    correction can't see the attachment sorry my typo
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  6. #56
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    May 2015
    Posts
    98
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Fernando View Post
    can see the attachment
    Let's try again: Untitled.png

  7. #57
    Clickteam Clickteam
    Fernando's Avatar
    Join Date
    Dec 2006
    Posts
    5,905
    Mentioned
    116 Post(s)
    Tagged
    2 Thread(s)
    please install api 27,26 and build with them for verification
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  8. #58
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    May 2015
    Posts
    98
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    After checking the boxes to install, I was told, "Installation did not complete successfully. See the IDE log for details." Here's what happened during the process:

    Packages to install:
    - Android SDK Platform 27 (platforms;android-27)
    - Sources for Android 27 (sources;android-27)
    - Sources for Android 26 (sources;android-26)
    - Android SDK Platform 26 (platforms;android-26)

    Preparing "Install Android SDK Platform 27 (revision: 3)".
    Downloading https://dl.google.com/android/repository/platform-27_r03.zip
    "Install Android SDK Platform 27 (revision: 3)" ready.
    Preparing "Install Sources for Android 27 (revision: 1)".
    Downloading https://dl.google.com/android/repository/sources-27_r01.zip
    "Install Sources for Android 27 (revision: 1)" ready.
    Preparing "Install Sources for Android 26 (revision: 1)".
    Downloading https://dl.google.com/android/repository/sources-26_r01.zip
    An error occurred while preparing SDK package Sources for Android 26: Cannot download 'https://dl.google.com/android/repository/sources-26_r01.zip': Read timed out
    , response: 200 OK.
    "Install Sources for Android 26 (revision: 1)" failed.
    Preparing "Install Android SDK Platform 26 (revision: 2)".
    Downloading https://dl.google.com/android/repository/platform-26_r02.zip
    An error occurred while preparing SDK package Android SDK Platform 26: Cannot download 'https://dl.google.com/android/repository/platform-26_r02.zip': dl.google.com.
    "Install Android SDK Platform 26 (revision: 2)" failed.
    Installing Android SDK Platform 27 in C:\Users\Kilk1\AppData\Local\Android\Sdk\platforms \android-27
    "Install Android SDK Platform 27 (revision: 3)" complete.
    "Install Android SDK Platform 27 (revision: 3)" finished.
    Installing Sources for Android 27 in C:\Users\Kilk1\AppData\Local\Android\Sdk\sources\a ndroid-27
    "Install Sources for Android 27 (revision: 1)" complete.
    "Install Sources for Android 27 (revision: 1)" finished.
    Failed packages:
    - Sources for Android 26 (sources;android-26)
    - Android SDK Platform 26 (platforms;android-26)


    With this in mind, I still decided to go to Clickteam and build. This was my error log:


    Buildfile: C:\Users\Kilk1\AppData\Local\Temp\And73BE.tmp\buil d.xml

    -set-mode-check:

    -set-debug-files:

    -check-env:
    [checkenv] Android SDK Tools Revision 24.4.1
    [checkenv] Installed at C:\Users\Kilk1\AppData\Local\Android\Sdk

    -setup:
    [echo] Project Name: RuntimeAndroid
    [gettype] Project Type: Application

    -set-debug-mode:

    -debug-obfuscation-check:

    -pre-build:

    -build-setup:
    [getbuildtools] Using latest Build Tools: 28.0.2
    [echo] Resolving Build Target for RuntimeAndroid...
    [gettarget] Project Target: Android 9
    [gettarget] API level: 28
    [echo] ----------
    [echo] Creating output directories if needed...
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\And73BE.tmp\bin
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\And73BE.tmp\bin\ res
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\And73BE.tmp\bin\ rsObj
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\And73BE.tmp\bin\ rsLibs
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\And73BE.tmp\gen
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\And73BE.tmp\bin\ classes
    [mkdir] Created dir: C:\Users\Kilk1\AppData\Local\Temp\And73BE.tmp\bin\ dexedLibs
    [echo] ----------
    [echo] Resolving Dependencies for RuntimeAndroid...
    [dependency] Library dependencies:
    [dependency] No Libraries
    [dependency]
    [dependency] ------------------
    [echo] ----------
    [echo] Building Libraries with 'debug'...
    [subant] No sub-builds to iterate on

    -code-gen:
    [mergemanifest] Merging AndroidManifest files into one.
    [mergemanifest] Manifest merger disabled. Using project manifest only.
    [echo] Handling aidl files...
    [aidl] No AIDL files to compile.
    [echo] ----------
    [echo] Handling RenderScript files...
    [echo] ----------
    [echo] Handling Resources...
    [aapt] Generating resource IDs...


    What should I do now? Thanks for the help!

    —Kilk

  9. #59
    Clickteam Clickteam
    Fernando's Avatar
    Join Date
    Dec 2006
    Posts
    5,905
    Mentioned
    116 Post(s)
    Tagged
    2 Thread(s)
    sorry but why you keep building with api 28?

    you should use api 27 as downloaded to test

    and the androd sdk tools is back to 24.4.1? how come
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  10. #60
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

    Join Date
    May 2015
    Posts
    98
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Fernando View Post
    sorry but why you keep building with api 28?

    you should use api 27 as downloaded to test

    and the androd sdk tools is back to 24.4.1? how come
    Actually, the app's build API was set to 22 for some reason, but it doesn't appear that it's been 22, however. I now just set it to 27. The reason the SDK tools went to 24.4.1 goes back to when I used the SDK patch; using the patch brings the tools back to 24.4.1. I went to Android Studio and brought it back to 26.1.1. Here is the (now short) error log:

    Buildfile: C:\Users\Kilk1\AppData\Local\Temp\AndE10D.tmp\buil d.xml

    BUILD FAILED
    C:\Users\Kilk1\AppData\Local\Temp\AndE10D.tmp\buil d.xml:84: Cannot find C:\Users\Kilk1\AppData\Local\Android\Sdk\tools\ant \build.xml imported from C:\Users\Kilk1\AppData\Local\Temp\AndE10D.tmp\buil d.xml

    Total time: 0 seconds


    I also tried building with API 28, but it didn't work either. I guess the goal now is for it to find build.xml?

    Thanks so much for helping! I doubt it usually would take this much effort on your part to help someone with this.

Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast

Similar Threads

  1. Replies: 2
    Last Post: 5th November 2017, 10:52 PM
  2. Gui for Building 2d game.
    By Bluemilkao in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 11th February 2015, 11:06 PM
  3. Replies: 4
    Last Post: 16th August 2013, 04:34 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •