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Thread: WIP : Platformer Engine (Flashback/PrinceOf Persia Style)

  1. #31
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
    ptiseigneur's Avatar
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    Hello,

    little video on the progress.


  2. #32
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
    ptiseigneur's Avatar
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    Hello,

    Update and finish 180 run ..












  3. #33
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
    MEHRDAD's Avatar
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    Great works!!!. Did you have any plan for clickstore or etc?

  4. #34
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    Thanks Mehrdad,

    I make this engine for a game..

    If you want to test this engine,you can DL here

    http://comptoir-mmf.eu/Forum/index.php?topic=1305.900








  5. #35
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    Got it now!!!. Amazing. Nice job!!!. If I saw any bug let you know

  6. #36
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
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    Looks amazing, the thought you put into the collision testing is amazing. Very smooth animations and playing experience. Thanks for the share.

  7. #37
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
    ptiseigneur's Avatar
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    Thank you Mehrdad & Aenever, if you come across bugs, report them, I will correct them, normally they should not be many ..

    For the next version, gun mode will be well advanced.

  8. #38
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    Hello,

    Update mode GUN.

    Add "180 crouch" AIM:



    Start of the addition "unsheath crouch gun"



    Some animation position adjustments: (here lower and lift)



    Setting a bug, in sneak mode against a wall, it was a 180 in target mode when changing direction.



    + reorganization of some lines ...

    Update standart mode:

    Add mechanic "180 turn fall "

    Catch ridge lower floor.





    Ignore the lower floor ridge.



    2 floors lower..



    It remains to do that of a floor ..

  9. #39
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    Hello,

    Movements are finished.


  10. #40
    Clicker Fusion 2.5Fusion 2.5 Mac
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    zip2kx's Avatar
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    Very cool! What are those lines used for in your prevous post? They seem to highlight different platformers the character can jump to?

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