I've developed a game for android and uploaded the signed APK to Google Play console.
Before publishing it officially on Google Play Store, I would like to setup an internal test (or an alpha/beta test) to get feedback from selected users (ex. from Fiverr) and find if there are bugs to fix.
Is this a safe procedure or there is any risk that someone can decompile/steal my work and publish it on Google Play Store before the official release?
Also, I've read that it is possible to use a service named Proguard to obfuscate APKs before releasing, to make them harder to decompile. Is it possible to use Proguard also with APKs built with Clickteam Fusion?