
Originally Posted by
Popcorn
Hey and welcome!
A lack of an jumping animation shouldn't affect the collision event like that. It is impossible to say what's going on without looking at your file, though.
A couple of things to be aware of, that might or might not have anything to do with this:
There's a difference between collisions and overlaps. Collisions are immidiate conditions, which are triggered before all other events, and are only triggered on impact. Overlaps will continue to trigger as long as the condition is true.
Some animations, as you have noticed, have automated behavior. This may sometimes interfere with your events. To be safe, you could make your own animation slots instead.