Flip Horizontal/Vertical on Active is much needed on CROSSPLATFORM,
be it -1scale or shader whatsoever, every other software I've used have this basic feature... Please give us this
yes I have read most of the post from years ago regarding this issue, and I'm surprised it's still not addressed. I patiently waited that Fusion3 will save this, but since there are no recent news,
just please update Fusion2.5 and add this feature
WHY I need this:
I have a mobile fighting game it requires a flipped version of the opposing hero character.
before I only have few characters, so It's fine just to have another active object with manually flipped images and animations...
But now, I have tons and tons of characters with many animations, it's a pain to copy and flip images to another Active object, also tons of wasted time doing so...
Ohh I can handle the pain... What I CANT handle is the Extra memory and processing power Needed!
I'm working on Mobile games, Another Active Object/s with tons of animations on every direction(32) that just have flipped Artworks, EATS A LOT of processing power, PreLoad Time, storage and RAM!
Older phones with 1GB of ram or Lower crashes, and my game is pretty optimized and simple already, it just have tons of redundant Flipped artworks on couple active objects.
Even highend phones load slowly, midrange phones suffer, lowend phones crash. I have many many downloads(1m+) and those people are affected negatively... Help them will you.
If I can just eliminate that redundancy using FLIP horizontal or Negative Scale on mobile, Everything will be better
I believe I am not the only person who needs that feature so It must be done. Please have a solution