I've been trying to launch an active object from a specific animation of another active object.
Everything seems to work fine from the stopped animation. But launch an object from the custom animations.
I've tried everything and base on the logic CF 2.5 uses in setting the requirements up for actions to take place.
Should work on my end. I tried counters, AVs, everything I can think of. Is there anything I missed. I would upload my program.
But I don't want to give any ideas away that I'm making for this project.