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Thread: Inventory Quest help with picking various items

  1. #1
    Clicker Fusion 2.5
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    Inventory Quest help with picking various items

    Hi.

    I recently came back to my game project. I don't do this to live [yet] And I wanna share with what i have made so far.

    Press 'I' for equipment and 'c' for character chart

    project kitsune charlie and cookie adventure.mfa

    I need:
    Picking items
    Dropping items
    A window with stats of selected item like in Diablo
    equipping items to body slots
    Images attachées Images attachées

  2. #2
    Clicker Fusion 2.5
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    Again

    Charlie Kitsune and Cookie Quest.mfa

    Sorry, this one is better hotspotted.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Janette5's Avatar
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    You can do all of this with global values.

    Person walks over a sword - put global value sword1 = 1 - delete the item from the ground.

    On your hud:
    sword1 = 1 make it visible,
    sword1 = 0 make it invisible.

    If the person clicks on sword1 (or presses a specific key):
    Make sword1 = 3
    Make it invisible on your hud

    Always sword1 = 3
    set the position of sword1 relative to player_x / player_y - or change your player animation to a person carrying a sword

    If the person drops it - sword1 = 0
    If the person puts it back somehow - sword1 = 1

    Repeat for every other item you have.

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