i have a question, so in my game there are two secret mini-games for the player to find. there are also two hints (which are in the two frames named 'hint1' and 'hint2'). i had the game set up where in the main menu the player will be randomly transported to the first hint frame, and then in the game over screen (which is after the actual game) he'll be transported to the second hint frame. after the player beats the first mini-game and earns his star, the hint frame should never ever pop up unless he deletes his data (which i already programmed), and the same goes for the second mini-game. so how would i be able to stop the player from being randomly transported to these frames when he already beat the mini-games?