I have the main playing active object set to mouse movement. But I want to be able to check the debug window. Not sure if that's what it's called. (The window where you test to see if everything is functioning correctly and control and put numbers into alterable values and what not.) I just want to know if there's a way to get to this while the main player object is being controlled through mouse movement? Not sure if I explained that clearly enough. But, thanks for any help to anyone that does understand what I'm talking about.