I would like to present a project I am working on - Imago. The game is a combination of adventure and exploration & puzzle gameplay, featuring large scenes with smooth scrolling as well as the traditional approach with one scene per screen. Finding, picking up and using items, solving puzzles and proceeding deeper into the world is the core of the game.
The story and the meaning of the visuals are not explicitly explained and I hope that (some) players will be able to understand the meaning and point of the game.
To be released 2Q/2019, at the earliest.
Once I find a good musician to help me with the soundtrack, most of the remaining work is the graphics.
PS: The screenshots are less quality then they should be..