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Thread: Fusion 2.5+ DLC Official pre and post-launch Thread

  1. #131
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
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    150-->170 is pretty good for one checkbox!

    What about running in 2.5 vs 2.5+ (optimise events unchecked)? Is there any fps difference?

    Do you notice any visual difference with dx11, @Julian82 ? More or less microstuttering, for example?

  2. #132
    Clicker Fusion 2.5Fusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    blurymind's Avatar
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    any idea how much it would cost?

  3. #133
    Clickteam Clickteam
    Simon's Avatar
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    We won't be releasing prices for a little while.

  4. #134
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export ModuleInstall Creator Pro
    Julian82's Avatar
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    @Volnaiskra : I feel the rendering runs a bit smoother in both modes with 2.5plus. Cannot see a difference between DX9 and 11. Visible Microstuttering was already solved for me last year with the Win10 update 1803, it somehow changed the way apps are syncing. My measuring setup is not available atm, it died with the hard drive of my 8.1 machine

  5. #135
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
    mobichan's Avatar
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    By advanced user, I mean people who aren't asking simple collision questions or are still afraid to learn what a loop is. Those people shouldn't be upset they aren't working with global or child events. But I also think there would be more backlash if Clickteam did what most companies do and force us to pay full price for some quality of life improvements every year or two. You know, the normal business model...

  6. #136
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export ModuleInstall Creator Pro
    Julian82's Avatar
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    Yeah, I know what you mean, think that won’t happen tho!

  7. #137
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
    twister's Avatar
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    1) What is DLC?
    2) Is F2.5+ a upgrade or update?
    2) Is F2.5 at its end?

  8. #138
    Clicker Fusion 2.5 Mac
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Quote Originally Posted by twister View Post
    1) What is DLC?
    2) Is F2.5+ a upgrade or update?
    2) Is F2.5 at its end?
    1) Downloadable content, an 'add-on' or 'upgrade' - For example, the standard version of Fusion 2.5 has add-ons (DLC) for Android and iOS exporters
    2) 2.5+ is a paid upgrade/add-on - much like the Developer version or Android/iOS exporters, it's an upgrade that adds new functionality and expands existing functionality
    3) The developers have said they plan to support and provide updates for Fusion 2.5/+ beyond the release of F3 (which doesn't have a release date yet), and I plan to keep using it as well, so for me and many others it's not at its end.

  9. #139
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
    twister's Avatar
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    Thank you, I get it now. I've been reading through alot of forum posts and your reply was spot on, and to the point. Thanks again.

  10. #140
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
    Dobermann's Avatar
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    I just found this post, didn't know a DLC to Fusion 2.5 was about to be released.
    I was wondering if Fusion 2.5+ will provide better runtime for iOS, Android and UWP/XboxOne exporter?
    I really need improved runtime to makes bigger projects in the futur and improve my actual games.

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