To the Developers of CF 2.5
You really need to make a way for us to use the debug window during the testing of the game when the active object is connect to mouse movement. All give us a way to deactivate it when we try to use a sub-menu. You try to tell us to use an alternate method than mouse movement but you put mouse movement within the program you designed for us to use. Truth is mouse movement is really cool to me and I want to use it within the design of my program. And at the end of the day. It's the program YOU designed! Why should I be force to use another method of what I like to already use to get something done. Just saying...