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Thread: Different phones have different aspect ratios

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module

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    Question Different phones have different aspect ratios

    A couple of years ago i made a simple Android game with a resolution of 256x144 (16:9) and back then that aspect ratio was pretty much standard in mobile phones as i can remember.
    Today the aspect ratios of different phones are very varied, so im wondering how i can adapt my game to different aspect ratios?

    I am currently using a Samsung Galaxy A7 and my old game is now stretched out since my phone has a 18.5:9 aspect ratio. What do i need to do in order to make it work on every type of screen?
    Is this hard to solve?

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    Clicker

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    Use setting "Fit Inside and adjust window size" in Android options - take care of dynamic repositioning of objects regarding aspect ratio/screen size.

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