Hello all. I have a question about Load on Call in the Data Elements menu. I understand that Load on Call for an object means it will not be loaded into memory until it is created during a frame. Then when you exit the frame it will be released from memory.
Is this the same for Load on Call for Data Elements? For example, if I play a song during a frame and it is loaded into memory, will it un-load from memory once the frame ends? I've got a ton of sounds in my game and I'm trying to optimize. If anyone has any knowledge on this, it would be very helpful. Thanks!