I have come across a really wierd problem to something very basic that I just cant get to work right. I am trying to sync up the animation frame with one object to another object, but if I change the actual animation sequence of the object and then sync up the animation again it does not sync correctly.
I have made an example to demonstrate. At the start of the frame I de-sync the object just for clearity. If you hold down the right mouse button the object sync up to the other object and it works good as expected. However if you press the left button the animation is changed to the running animation (exactly the same though with same speed) and now if you sync up by holding the right button it works only as long as you hold the actual button down. As soon as you let go the object de-syncs for some reason that I can't understand?
It does seem to have something to do with changing the animation sequence and that cause something to screw up. Anyone know why and how I can solve this?
(I am using latest version of Fusion R291.6)