The keyboard events (input pressed, repeat while input is pressed) are totaly laggy on UWP apps!
It's un playable. Works fine on CF2.5 but When i create the package for Windows Store and install it on my Surface Book, the keyboard input are just responding randomly.
The game isn't slowing own, and touch features or mouse features (with touch object) works.
I'm releasing my app to Windows Store and i know that all people that Don't own a Touch Screen will hate my game because they can't play with their keyboard...