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Thread: Replace Colour Limitations? (extra words for title)

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    WhatPixelYouOn's Avatar
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    Replace Colour Limitations? (extra words for title)

    Just been playing around with the replace colour function, and was wondering if it's possible to limit this to just part of a sprite, perhaps using number of pixel from top/bottom. The reason is because I want to change the colour of the character's shirt but not the shoes, which are both using the same colour. I don't really want to go and change the shoes colour across 100+ frames of animation, but I'm guessing that's my only option here? Thanks for your time.

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleMac Export Module
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    For functions like this, one thing I would recommend is to separate out the individual sprites that you want customizable: shirt, shoes, hat, etc. Save each one as a white sprite (gray for shading). Then, in engine, set their position properly to the player sprite object, then use the Effect>Set RGB Coefficient function to set the color of the clothing sprite. By using this function you can set any sprite to any color, and I've found it's a lot easier on the engine than the Replace Color function, which has given me some crashes in the past, while RGB Coefficient has never steered me wrong.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    WhatPixelYouOn's Avatar
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    Nice advice there, thank you!

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