Good afternoon folks,
I believe I discovered an unusual issue affecting certain sound effects in my current game project that only seems prevalent on this most recent update (this issue is not present when I open up my game project in an older version of Fusion 2.5).
When certain sounds / samples are played (both in-game and through the event editor), they have an extremely loud and jarring static effect at the end of them. To state it again, this issue appears exclusively when I run my game in the most recent Steam version of Clickteam Fusion 2.5+ Developer.
EDIT: I've attached a copy of one of the sounds that is affected by this bug. Perhaps it can help the devs look into this issue? BuggedSound.jpg