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Thread: Build 292.2 - Release version

  1. #1
    Clickteam Clickteam

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    Build 292.2 - Release version

    Hello,

    The build 292 is (at last) available in the Product Owners Lounge forum if you use the stand-alone version or on Steam. Sorry for the delay for this update, we've been extremely busy and releasing an update in the middle of the changes we were making was not easy.

    Change log

    Important notes

    - Due to the numerous changes that have been made, and even if this build has been tested a lot by the testers of 2.5+, be careful and make backup copies of the MFA files you edit with this version.
    - Please read the change log for the changes in the Android runtime, which now uses Gradle instead of Ant.
    - Until the bug box is operational again, please post bug reports in this thread. Note: only bugs that are specific to new features or fixes in this build.
    - The official version of the build 292 will be released at the same time as the 2.5+ DLC, in theory at the end of the month unless last minute issue.

    In case of problem you can reinstall any other version (no need to uninstall first, just reinstall the patch of the build you want to reinstall).

    PS: the CF 2.5 patch updates all the installed exporters, you do not need to reinstall them.

    Thanks!

  2. #2
    Clicker Multimedia Fusion 2SWF Export Module

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    I tested a normal suit on my large and complicated project and didn't see any obvious errors or inconsistencies. Building, runtime and exporting an exe all worked, level editor worked. A sprite dump file I used with some frames that had 1000+ objects used to load very slowly into the frame editor, now it loads quite quickly.

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    Clickteam Clickteam

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    Thanks! .

  4. #4
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
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    Wow! The changelogs are always good, but this one is absolutely phenomenal. Thanks Yves and co!

  5. #5
    Clicker Fusion 2.5 Mac
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Code:
    Global events / behavior editor: Undo is now available after running the application.
    Best patch already 🙌

  6. #6
    Clicker

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    i quite like the new style load screen

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
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    Crian's Avatar
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    That's a great update.

  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall CreatorInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Thank you for your hard working, I have two suggestions for the futur:
    - What about qualifiers in globals events ? Is it for Fusion 2.5+ ?
    - It would be very good if we can setting objects scales and rotation in the editor without change the image and other instances !

    Good job

  9. #9
    Clickteam Clickteam

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    >> - What about qualifiers in globals events ? Is it for Fusion 2.5+ ?

    Yes, it's in 2.5+, as well as the ability to edit qualifier names and icons per application.

  10. #10
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
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    Quote Originally Posted by Yves View Post
    as well as the ability to edit qualifier names and icons per application.
    Wow! I had no idea this was coming in 2.5++ too! This is one of my most anticipated features now!

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