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Thread: Android Runtime - Build 292

  1. #251
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)
    GKProduction's Avatar
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    Exclamation Sub-application on Android runtime

    I am using a sub-application object to display other frames in the Android app, but there is one problem. When loading each frame, all the layers are first visible, then after frame loading is complete everything is displayed as it should. This is a bug? This is very bad, it gets in the way. It would be better if it didn't happen this way.

  2. #252
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    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Perry's Avatar
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    Of course it's all visible, you need to set them to hide. and make them visible once you need them.

  3. #253
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)
    GKProduction's Avatar
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    Quote Originally Posted by Perry View Post
    Of course it's all visible, you need to set them to hide. and make them visible once you need them.
    Of course? But the layers are already hidden from the start of frame.

  4. #254
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)
    GKProduction's Avatar
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    Exclamation Android runtime bug - Replace color action

    There is a bug on Android runtime. Replace color action doesn't work and break/freezes active's animation

  5. #255
    Clickteam Clickteam
    Fernando's Avatar
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    @GKProduction i will check but this haven't being implemented, also about teh layers and sub app can you post a small mfa, thanks in advance.
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  6. #256
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)
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    Oh yes, I use sub-application. It turns out that the reason is this?

  7. #257
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
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    Quote Originally Posted by GKProduction View Post
    There is a bug on Android runtime. Replace color action doesn't work and break/freezes active's animation
    Replace Color isn't supported on Android.

  8. #258
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)
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    Quote Originally Posted by Dobermann View Post
    Replace Color isn't supported on Android.
    Usually unsupported items cannot be used or selected with Android project. It is necessary to disable the selection of this function (or fix it if it should work)

  9. #259
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
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    Quote Originally Posted by GKProduction View Post
    Usually unsupported items cannot be used or selected with Android project. It is necessary to disable the selection of this function (or fix it if it should work)
    I do agree, i was using this function to color my sprites, so people can customize their player, and it was not working on Android... (don't know if ti works on iOS), so i need to create separate sprites in shade of white and use RGB coefficient instead... It's a pain to modifiy because i need to adds many sprites for each animation... But at least, it's a workaround.

  10. #260
    Clickteam Clickteam
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    handling images in android is very slow (memory management), your approach is faster and is well supported by shaders
    Regards,


    Fernando Vivolo

    ... new things are coming ...

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