User Tag List

Page 6 of 21 FirstFirst ... 4 5 6 7 8 16 ... LastLast
Results 51 to 60 of 203

Thread: Fusion 2.5+ Release Notes

  1. #51
    Clicker Multimedia Fusion 2 DeveloperSWF Export ModuleUnicode Add-on

    Join Date
    Oct 2012
    Posts
    181
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    Je sais que tous le monde s'en fou de mes question et que je suis insignifiant, mais je persiste, merci de répondre à ma question !

  2. #52
    Clicker

    Fusion 2.5 DeveloperFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    hcem's Avatar
    Join Date
    Nov 2012
    Posts
    132
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    I really appreciate the new features. Much better readability in event editor.

    It should get more polished with future updates. Overall the upgrade is definitely worth it.

  3. #53
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export Module
    conceptgame's Avatar
    Join Date
    Apr 2011
    Location
    Switzerland
    Posts
    738
    Mentioned
    11 Post(s)
    Tagged
    0 Thread(s)
    @Dayvid86 : n'oublies pas que la majorité des forumers sont anglophones et que ta question est perdue 2 pages avant.
    Soit tu le demandes sur un topic à part pour avoir plus de chances d'avoir une réponse soit tu fait un topic sur le forum non officiel français. Je sais que certains s'étaient "amusés" à faire des traductions.

  4. #54
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Fuuriokun's Avatar
    Join Date
    May 2010
    Location
    Brazil
    Posts
    243
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    I have a suggestion: An action to add or remove qualifiers of objects (scoping it or not) in real time, this would go well with the new custom qualifiers

    Edit: Another one, this may be a bit more complicated: a way to give different alterables to each object instance directly in the editor. If the variable name ends with "*" it changes in the editor would only affect the selected objects.
    To edit all of them without having to select all, remove the "*" from the alterable name, edit the alterable value/string/flag and add it again to make it independent.
    The names would be equal for every instance, but the values/strings and flag states could be changed individually.
    Alternatively people could middle click the alterable to edit only the selected objects, or right click to show a menu with options to edit selected or all of them.

    Edit2: And another one hehe: An expression to get the event order of the event that used it.
    I know, this sounds totally random, but this could actually be useful to create equal events that behave diferently without change the expression of them.
    This would be awesome along a new way to scope objects in expressions:
    Example: Alterable String A( "Active" ) ====> Alterable String A( Global String A ) or even ====> Alterable String A( Global String A + str$( Global Value A + Global Value B ))
    So would be nice to increase the expression "complexity" limit

  5. #55
    Clickteam Clickteam

    Join Date
    Jun 2006
    Location
    France
    Posts
    12,917
    Mentioned
    94 Post(s)
    Tagged
    2 Thread(s)
    Quote Originally Posted by MrCyberpunk View Post
    Just in case CT misses it from the other thread, The Surface Object is causing a framerate leak when ever a Surface is resized. Function worked fine in DX9 and was fast, but now broken in DX11. I noticed the frames become more stable if only a portion of the surface is in frame- it might have to do with how its culled.
    OK, thank you for the info, I'll check it.

  6. #56
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Fuuriokun's Avatar
    Join Date
    May 2010
    Location
    Brazil
    Posts
    243
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Oh, also, is there a way to turn a parent event back to a normal event?
    I noticed that once you turn it into a parent, even if you remove the child events, it keeps the "child new condition"

  7. #57
    Clickteam Clickteam

    Join Date
    Jun 2006
    Location
    France
    Posts
    12,917
    Mentioned
    94 Post(s)
    Tagged
    2 Thread(s)
    Yes, right click "New condition" and select "Delete".

  8. #58
    Clickteam Clickteam

    Join Date
    Jun 2006
    Location
    France
    Posts
    12,917
    Mentioned
    94 Post(s)
    Tagged
    2 Thread(s)
    @Dayvid86 the answer is to your question is "you can't unless we release a translating tool with a documentation." Maybe / hopefully at some point later.

  9. #59
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Wodjanoi's Avatar
    Join Date
    Jun 2015
    Location
    Germany
    Posts
    650
    Mentioned
    5 Post(s)
    Tagged
    0 Thread(s)
    The download links for Fusion 2.5+ on the Community Passport page are still not ready?

    Quote Originally Posted by Zexmaix View Post
    Will there be a Steam license conversion option for 2.5+ as well, just like the standard/developer and exporter options? IE: Steam to Stand-alone and/or vice-versa.
    This service is available. Fusion 2.5+ is no exception here.

  10. #60
    Clicker Multimedia Fusion 2 DeveloperSWF Export ModuleUnicode Add-on

    Join Date
    Oct 2012
    Posts
    181
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    @conceptgame @Yves merci !

Page 6 of 21 FirstFirst ... 4 5 6 7 8 16 ... LastLast

Similar Threads

  1. Fusion 2.5 Mac Release Date?
    By Samer in forum Fusion 2.5
    Replies: 32
    Last Post: 20th March 2016, 10:12 PM
  2. Fusion 2.5 Book Release
    By Jeff in forum News
    Replies: 0
    Last Post: 14th April 2014, 12:43 PM
  3. Where can I download Fusion 2.5 release 280.28 ?
    By Yos in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 13th December 2013, 11:58 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •