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Thread: Build 292.5 - Release version

  1. #31
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export Module
    aa2953b4's Avatar
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    Can you add an option to save the project so that it saves the required extensions in the folder next to the mfa file?

  2. #32
    Clickteam Clickteam

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    For what reason do you need this option? I'm afraid we've tons of more urgent things to do...

  3. #33
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
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    It's a good idea to prevent the kind of BUG that will appear long after the expansion and upgrade, and we can load the old original version....

  4. #34
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
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    Quote Originally Posted by Fernando View Post
    I don’t have any bug after testing your mfa as example in devicethat have the approx same screen size, like Samsung ace 4.4.2 &Samsung note 3 Neo 5.1 I run , only some artifact that may appearsrandomly because it is recommended to use power of 2 textures,128x128, 512x512, 1024x256, etc when scrolling.
    I think it's not present on the MFA you have, it's the way i move the background on the menu but not in the game.
    backgrounds.png

    The backgrounds are created in the zone it's needed (the counter object is for the number of the actual zone to set the correct position for each background) and Moving with the player.

  5. #35
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
    Dobermann's Avatar
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    Don't know if it's normal, but the standard Editbox object was not working on iOS if i correctly remember, but now it seems to work a bit like the ios editbox but with less settings (for example, the automatic scrolling is Always on).

  6. #36
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export Module
    aa2953b4's Avatar
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    Quote Originally Posted by Yves View Post
    For what reason do you need this option? I'm afraid we've tons of more urgent things to do...
    To attach all the necessary extensions when I send a project to someone

  7. #37
    Clickteam Clickteam
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    Quote Originally Posted by Dobermann View Post
    I think it's not present on the MFA you have, it's the way i move the background on the menu but not in the game.
    backgrounds.png

    The backgrounds are created in the zone it's needed (the counter object is for the number of the actual zone to set the correct position for each background) and Moving with the player.
    sorry to bother you with this, can you make a small mfa that entirely reproduce this issue so I can test here a check with the all my devices.
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  8. #38
    Clickteam Clickteam

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    Quote Originally Posted by aa2953b4 View Post
    To attach all the necessary extensions when I send a project to someone
    The problem is that extensions don't consist of a single file, there is a MFX in the Extensions or Extensions/Unicode (or even Extensions/Hwa) folder, a MFX in Data/Runtime or Data/Runtime/Unicode, sometimes there are dependencies, etc. You must install extensions either with the extension manager or with an installer / zip, etc in order to install them correctly.

  9. #39
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export Module
    aa2953b4's Avatar
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    You could define this in extension sdk, but I suppose that it's too late for this please think about it in CF3.

  10. #40
    Clickteam Clickteam
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    @Dobermann

    Found a bug on "active system box" text color. I use "Set Text Color" > "Other" and use this formula: "255 + ( 0 * 256 ) + ( 0 * 65536 )". It's the formula for RGB colors.

    On Windows it shows a Red text, on iOS too, but on Android it shows a Blue text. On android i need to use "0 + ( 0 * 256 ) + ( 255 * 65536 )" instead because Red and Blue are reversed.
    i will check this too.
    PM sent with the testing objects, thanks in advance for testing.
    Regards,


    Fernando Vivolo

    ... new things are coming ...

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