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Thread: Build 292.7 - Release version

  1. #101
    Clickteam Clickteam

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    Quote Originally Posted by Volnaiskra View Post
    I've noticed something in one of the last versions that I don't think was happening before. When an event has a lot of create actions (say, 6 or more), it starts taking a long time to delete them, or copy/paste them - about 2 seconds each. And it stacks, so if I hit ctrl-v 5 times quickly, I might wait 10 seconds until they all paste. The more actions there are in the event, the longer the delays.

    It only seems to happen on my main MFA (including with a brand new object on an otherwise empty frame). I don't know if it's just my MFA or if it would happen with any very large and complex MFA. Should I be worried about it (could it be a sign of something not right with the MFA), or is there a likely benign reason for it?
    I can't reproduce this, but the build 292.8 fixes a similar issue when you delete events in an application that contains global events, so maybe this is fixed already. Can you delete the global events of the application and see if this still happens? If not, then it's probably fixed.

    PS: yes I saw your other post, it's in the TODO list until it can be looked at.

  2. #102
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
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    After deleting global events, there's still a delay, but it's much less pronounced. It requires about 15+ create actions before it's noticeable (instead of ~5+), and the delay is maybe 30% the length. So I'm guessing it'll be more or less fixed with 292.8

  3. #103
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    Wodjanoi's Avatar
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    Feedback for the Android related things I showed in the .gif images on page 9:

    My first problem was not a real issue.
    I experienced position deviations on my Android device, because I wasn't aware of some platform specific differences this time.
    Fernando gave me the hint that it must be a floating point issue and he was absolutely right. With this knowledge I was able to adjust my code correctly.
    Thanks again for your help here!

    The other issue I noticed on my test device Galaxy S8+(SM-G55FD) is still rather puzzling.
    The problem is triggered by the Fullscreen gesture system on Android 9 and you will experience graphics issues on the S8+ when you tap on the screen.
    Everything looks fine if the OpenGL ES version in your app is higher than 2.0 though.
    I don't know if this an issue on other Galaxy S phone models with One UI (on the S8, S9/S10 for example).


  4. #104
    Clickteam Clickteam
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    Oh i manage to install Android Pie to one of my device and i got the surface crash error, now corrected, (Seems that now in android pie they destroy the surface when you going to pause, not a normal behavior as mentioned in android information)

    about the point above mentioned can you send me your APK (release signed) for me to try now and see. as I mention not all device have this gesture swipe apk, but I will like to see if I get any warning in the logcat during running.
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  5. #105
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    Thanks a lot, Fernando. Here is your test file:
    (temporary link)

  6. #106
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    @Wodjanoi

    please check this video , is this the same swipe process in your phone

    https://drive.google.com/file/d/19wN5zNEQKCg_C5nWNsaM6-HbXPqBYzWj/view?usp=sharing
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  7. #107
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    Wodjanoi's Avatar
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    Yes, this looks like the same swipe process.

    Please compare with my video:
    2019.5.20.9.34.28 mp4

  8. #108
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    Quote Originally Posted by Fernando View Post
    Oh i manage to install Android Pie to one of my device and i got the surface crash error, now corrected, (Seems that now in android pie they destroy the surface when you going to pause, not a normal behavior as mentioned in android information)

    about the point above mentioned can you send me your APK (release signed) for me to try now and see. as I mention not all device have this gesture swipe apk, but I will like to see if I get any warning in the logcat during running.
    The fix will be available soon? (to know if i delay my next update or not).

  9. #109
    Clickteam Clickteam

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    We'll try to release a beta either later today or tomorrow.

  10. #110
    Clickteam Clickteam
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    @Wodjanoi i can not reproduce this issue here,


    Could someone with a Android Pie device can test to see if it gets this behavior
    Regards,


    Fernando Vivolo

    ... new things are coming ...

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