Hi, I have a sub application (a kind of launch screen) that when I run alone looks great. However, when I run it from the main application, the transparencies seem to get disabled.
I have tried switching Premultiplied alpha off/on which seems to work for the launcher but then at the same time messes up the look of my main application somewhat. The only way it does work fully (good transparencies on both apps) is if I set the sub application to Direct x 11 and the main app to Dircetx 9, but obviously I'd like to keep the benefits of Dx11 in my main app.
I cant find a way to switch display modes during runtime so I was wondering if anyone might have a solution for this?
I could rebuild all my art in the launcher without transparencies but that would take me a while.