Hi, this is just a general question on how people go about this. Looking at a lot of recent apps they are 'idle' games which generate money/points etc while you aren't playing. So, what's the best practice in Fusion for doing something like this?
The only way I could think is to get the device time itself, but then what are the security implications? What if my user changes the time on their device for example?
With internet connection I could check against Google or something but what if I don't have a connection?
I'd love to hear anyone's experience with this. I don't have a game in production doing this but it's crossed/crossing my mind