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Thread: "resize display to fill window size" and sharpness in html5!?

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    "resize display to fill window size" and sharpness in html5!?

    Hello, there is a problem in this exporter when using "resize display to fill window size", it makes everything blurry.
    For example i make an app in 2k portrait mode (1600x2560), when i now run that app on windows (tested on 1080p/1440p monitors) it resizes down that it fits the screen size and looks still sharp but on html5 its not, it gets blurry, anti-aliasing on/off makes not much difference. I found the issue is when using os zoom or browser zoom higher than 100%.
    Is there a way in fusion html5 to be not dependent on the zoom level when "resize display..." setting is turned on?

  2. #2
    Clicker Fusion 2.5 DeveloperSWF Export Module

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    There is a checkbox option that says "anti-alaising" on the same menu that has fill window size. That helps a bit.

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