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Thread: Surface Object collision mask bug when adding backdrop

  1. #1
    Clicker Android Export Module

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    Surface Object collision mask bug when adding backdrop

    There's a bug I've run into with Surface object when blitting as a backdrop.
    The transparent area becomes an obstacle when the screen scrolls.

    Here is a video demonstration of the problem, I have drawn a triangle to a Surface object, and blitted that as a backdrop to the frame.
    Note in the video how I am able to collide with the backdrop no problem, but once the screen scrolls and I try to collide with it again, the entire box becomes a collision mask:

    https://i.gyazo.com/d94cc40846a0c881...85e85ba7e9.mp4

    I have attached the MFA file of that demonstration to this forum post.

    Here is the Gitlab source code of the Surface object: https://github.com/clickteam-plugin/Surface

    I hope someone can help, I would honestly pay money to get this issue fixed if necessary.

    Thanks guys,
    Jake
    Attached files Attached files

  2. #2
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    @Yves I noticed that you were the last person to commit to the Surface object source code. Perhaps you are the best person to talk to about this.

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