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Thread: Crash on Nokia query

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Janette5's Avatar
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    Crash on Nokia query

    Is this something I could fix? I don't actually have the slightest idea what this report is saying - but it's a crash report that Google Play has given me.


    May 2, 11:53 AM on app version 1
    Nokia Nokia 5 (ND1), Android 9
    Report 1 of 1
    java.lang.IllegalArgumentException:
    at com.google.android.gles_jni.EGLImpl._eglCreateWind owSurface (Native Method)
    at com.google.android.gles_jni.EGLImpl.eglCreateWindo wSurface (EGLImpl.java:92)
    at Runtime.SurfaceView.createSurface (SurfaceView.java:285)
    at Runtime.SurfaceView.swapBuffers (SurfaceView.java:160)
    at RunLoop.CRun.screen_Update (CRun.java:3062)
    at RunLoop.CRun.f_GameLoop (CRun.java:5508)
    at RunLoop.CRun.doRunLoop (CRun.java:595)
    at Application.CRunApp.loopFrame (CRunApp.java:1065)
    at Application.CRunApp.playApplication (CRunApp.java:795)
    at Application.CRunTimerTask.run (CRunTimerTask.java:51)
    at android.os.Handler.handleCallback (Handler.java:874)
    at android.os.Handler.dispatchMessage (Handler.java:100)
    at android.os.Looper.loop (Looper.java:198)
    at android.app.ActivityThread.main (ActivityThread.java:6729)
    at java.lang.reflect.Method.invoke (Native Method)
    at com.android.internal.os.RuntimeInit$MethodAndArgsC aller.run (RuntimeInit.java:493)
    at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:858)

  2. #2
    Clickteam Clickteam

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    Seems to be related to this report. Not sure if Fernando has found the reason yet.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Janette5's Avatar
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    I meant to post this in the Android forum - just accidentally posted it here.

    But the difference from those reports is:


    • I'm not using any Google Play services / in-app / advertising or anything like that - it's a game you pay for once and you get the full game.
    • I have no large strings - in fact I replaced them all with graphics because I couldn't get a uniform look across the devices. So any string object left would be a 2 digit - level number or something minor - there's a 2 sentence string on the settings menu - there's nothing going on with that frame - it's just where you tap a button to change a setting - no movement, no calculations - shows 38 objects - changed from 48 mb to 49mb - stabilized on 46 mb - that's because of a large background (I think).
    • This game is low on resources - It's running below 100mb.


    This game was built on 292.6

    I only have 1 crash report on all of my games combined - and that one wasn't a legit install. This one is.

  4. #4
    Clickteam Clickteam

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    Not sure if it's the same issue: Fernando says that a similar crash may happen in the build 292 when an app comes back from the background and this will be fixed in the build 292.8.

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