Hi Everyone I was wondering if you might be able to help, I have been wondering if their is a good way to set the collision with my NPC Donkey and Player Character, because what is currently happening is that when the player jams the Donkey between a area it cannot travel any further, then it make the Character bounce around a bit and the Donkey goes a bit nuts
What I wanted to do is to have the donkey reverse and walk the other way if the player bumped into it, unless the Donkey can not go any further because the Player is blocking the Donkeys path, in Which case the Donkey would Stop until play was out of the Donkeys Area and then carry on its path.
I was wondering if this would be possible?
Thanks for any help you can give.
I tried uploading the file but it exceeded the upload limit, so I've shared a google drive link instead hope thats okay,
To exit the program press "ESC"
Thanks again for your time and help