Under global events, when I create or launch an object(from another object), you are given two options:
1. Create/launch object from frame
2. Import object(from presumably the other levels)
However option 2 does not work unless a copy of the object exists on the frame I am trying to create/launch it. Which begs the question , what is the import for?
In regular events you can create or launch an object from another frame without needing a copy of it to exist on the event frame.