I've been playing with fusion's excellent spriter extension. For my purposes,I need to dynamically change the opacity level of one of the body parts of a character. Spriter's object loads body parts from another active object, which has them as frames in one of its animation clips. A body part is a frame.
So I am wondering now, can I somehow change a frame's opacity, or trick it to somehow do that?
I am running the 2.5+ version btw
Could an effect be applied to it?