So I need to find the angle of an object relative to another object. I learned through browsing the forums that I should use "Arc tangent of y/x", which does work. It gives a range of 360 numbers starting at -180 and ending at 180. I want all of that to be positive, so I simply added 180 to it so it's now between 0 and 360, just like an Active's angles. Unlike that though, 0 is facing directly left, instead of directly right. I've tried adding and subtracting 180 and 360 in various places, using the NOT function, but I don't get the results I want. Is there a way to fix this, or should I just keep going and find other workarounds later down the line?