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Thread: No Players (Player Controls) in macOS builds

  1. #1
    Clicker Fusion 2.5Fusion 2.5 MacFusion 2.5+ DLCiOS Export ModuleMac Export Module
    Cobra's Avatar
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    No Players (Player Controls) in macOS builds

    Sorry if this has already been brought up, I couldn't find it in my search.

    I just discovered that Players doesn't appear in the menu bar for Mac builds.
    So I tried the shortcut ⌘Y and nothing happens. Is this a bug, is there an alternative option here? Any chance it will be added later if this is already known?

  2. #2
    Clicker Fusion 2.5Fusion 2.5 MacFusion 2.5+ DLCiOS Export ModuleMac Export Module
    Cobra's Avatar
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    Just bumping this as I'm still unsure if this is a bug or if controls are intentionally disabled for Mac exports.

  3. #3
    Clicker Fusion 2.5Fusion 2.5 MacFusion 2.5+ DLCiOS Export ModuleMac Export Module
    Cobra's Avatar
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    Another bump, this time to ask if anyone found anyway to support controllers on the exported Mac games?
    I've been playing a lot of Apple Arcade games using my XBox One control and it reminded me of this...

  4. #4
    Forum Moderator Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleFirefly 3D ModuleInstall Creator Pro
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    NaitorStudios's Avatar
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    Biggest problem is that there isn't a MacOS extension SDK or template, idk much about it, but it has something to do with all extensions needing to be signed...
    If there was one and it was available to ext devs, Phi could easily get SDL object working on it.

  5. #5
    Clicker Fusion 2.5Fusion 2.5 MacFusion 2.5+ DLCiOS Export ModuleMac Export Module
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    Yeah, I remember reaching out to extension developers to see if that might be the path I had to travel down due to the lack of official controller support.
    Stange the Mac exporter never got an extension SDK like the other exporters, but without one, and controls not working out of the box, this does appear to be a dead end.

  6. #6
    Forum Moderator Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleFirefly 3D ModuleInstall Creator Pro
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    NaitorStudios's Avatar
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    Honestly I think Clickteam should join forces with Phi to make DarkEdif work with MacOS exporter...
    That way he could port both Lacewing Blue and SDL controller object to it.
    Would also allow users to make extensions for MacOS.

  7. #7
    Clicker Fusion 2.5Fusion 2.5 MacFusion 2.5+ DLCiOS Export ModuleMac Export Module
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    I did end up finding a post that pre-dated my own https://cavindave.clickteam.com/threads/102166-Mac-Exporter-Gamepad-support via Google search.

    Honestly, I'd be all for anything that would give Mac gamers, gamepad support, if Phi and DarkEdif aren't realistic, I'd even back ClickTeams Patreon if it guaranteed controller support sometime in the near future.

    Feels a bit extreme to recreate my entire game in a rival game maker, but it seems the only option at this point in time.

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