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Thread: Is there a way to paste into background with scale and rotation?

  1. #1
    Clicker

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    Is there a way to paste into background with scale and rotation?

    As a far as I can tell, pasting an active object into the background ignores the rotation and scale of the object. Is there any way around this?
    I'm trying to implement a trails/onionskin feature.

  2. #2
    Clickteam Clickteam
    Danny's Avatar
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    Not really John. Actives work fine, won't cause any performance hit granted you handle them correctly (ie: destroy when not needed or visible anymore)

    There's a tutorial over in the Academy for this... https://clickfusion.academy/creating...-image-effect/
    Want to learn Clickteam Fusion 2.5?




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    Clicker

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    Thanks Danny, In my case I wound up using the screen capture object combined with active picture and a transparent colour. It works pretty well.

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export Module
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    A good find and I will say that it makes life very difficult. Clickteam should do something about it or at least add it to the wishlist.

    @DANY , can you give an example of how it looks like? If we have to buy something, we prefer to see what the final effect looks like.

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)
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    Hi, I have the same problem and I would like to know how you did it, thanks

  6. #6
    Clicker

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    Quote Originally Posted by Naturium View Post
    Hi, I have the same problem and I would like to know how you did it, thanks
    I didn't end up using paste into background, instead i created a new object with values to differentiate it.
    eg character id =0 rotation =45 previous rotation =30
    character id =1 rotation = previous rotation( character id= 0)

    I track up to 4 onionskins with rotation offset scale and animation frame in a 20 object heirachy. I use a string to track all the data, but that's the ature of the beast.

  7. #7
    Forum Moderator Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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    NaitorStudios's Avatar
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    There's actually a way of pasting altered objects, it can paste objects containing a shader
    If you rotate and rescale your character with a shader, you could paste it

  8. #8
    Clicker

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    Quote Originally Posted by NaitorStudios View Post
    There's actually a way of pasting altered objects, it can paste objects containing a shader
    If you rotate and rescale your character with a shader, you could paste it
    That's a cool option. what shader would you use? I'm not overly familiar with the shaders.

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCiOS Export ModuleInstall Creator Pro
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    I don’t have insight of what’s actually happening when you do this but be careful: Pasting objects with shaders can lead to performance issues. I experimented with that approach for altering my tileset colors before pasting and FR went down drastically. Maybe only an issue if you use many objects tho.

  10. #10
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    Is there maybe a way to screenshot a layer and put the screenshot in a single object to save on ressources ?

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