Got a weird bug going on here that has me completely stumped.
Like in Zelda or something, there are some objects that can be destroyed in certain ways. However, some of these things (not all of them) are getting hit and destroyed when I attack away from them, seemingly only if I'm in the 32x32 tile next to that object.
I've uploaded a video to show what's happening as best I can:
I've explored the animations to make sure none are facing the wrong way for 1 frame or anything like that, but I have no idea.
Thanks for your time!