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Thread: Build 292.10 - Release version

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export Module
    aa2953b4's Avatar
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    https://youtu.be/NHIvxQ5wVt8

    Edit:
    There is no information about the crash but the application is just closed.

  2. #12
    Clicker

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    android apk build failed
    ---------- ErrorLog --------
    Caused by: com.android.builder.dexing.DexArchiveMergerExcepti on: Error while merging dex archives:
    The number of method references in a .dex file cannot exceed 64K.
    Learn how to resolve this issue at https://developer.android.com/tools/.../multidex.html
    at com.android.builder.dexing.D8DexArchiveMerger.getE xceptionToRethrow(D8DexArchiveMerger.java:131)
    at com.android.builder.dexing.D8DexArchiveMerger.merg eDexArchives(D8DexArchiveMerger.java:118)
    at com.android.build.gradle.internal.transforms.DexMe rgerTransformCallable.call(DexMergerTransformCalla ble.java:102)
    at com.android.build.gradle.internal.transforms.DexMe rgerTransformCallable.call(DexMergerTransformCalla ble.java:37)
    at java.util.concurrent.ForkJoinTask$AdaptedCallable. exec(ForkJoinTask.java:1424)
    ... 4 more
    Caused by: com.android.tools.r8.CompilationFailedException: Compilation failed to complete
    at com.android.tools.r8.utils.ExceptionUtils.withComp ilationHandler(ExceptionUtils.java:81)
    at com.android.tools.r8.utils.ExceptionUtils.withD8Co mpilationHandler(ExceptionUtils.java:45)
    at com.android.tools.r8.D8.run(D8.java:94)
    at com.android.builder.dexing.D8DexArchiveMerger.merg eDexArchives(D8DexArchiveMerger.java:116)
    ... 7 more
    Caused by: com.android.tools.r8.utils.AbortException: Error: null, Cannot fit requested classes in a single dex file (# methods: 67678 > 65536)
    at com.android.tools.r8.utils.Reporter.failIfPendingE rrors(Reporter.java:101)
    at com.android.tools.r8.utils.Reporter.fatalError(Rep orter.java:72)
    at com.android.tools.r8.dex.VirtualFile.throwIfFull(V irtualFile.java:193)
    at com.android.tools.r8.dex.VirtualFile$MonoDexDistri butor.run(VirtualFile.java:428)
    at com.android.tools.r8.dex.ApplicationWriter.distrib ute(ApplicationWriter.java:200)
    at com.android.tools.r8.dex.ApplicationWriter.write(A pplicationWriter.java:221)
    at com.android.tools.r8.D8.run(D8.java:215)
    at com.android.tools.r8.D8.lambda$run$1(D8.java:97)
    at com.android.tools.r8.utils.ExceptionUtils.withComp ilationHandler(ExceptionUtils.java:62)
    ... 10 more


    FAILURE: Build failed with an exception.

    * What went wrong:
    Execution failed for task ':app:mergeDexRelease'.
    > com.android.build.api.transform.TransformException : java.lang.RuntimeException: java.lang.RuntimeException: com.android.builder.dexing.DexArchiveMergerExcepti on: Error while merging dex archives:
    The number of method references in a .dex file cannot exceed 64K.
    Learn how to resolve this issue at https://developer.android.com/tools/.../multidex.html

    * Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

    * Get more help at https://help.gradle.org

    Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
    Use '--warning-mode all' to show the individual deprecation warnings.
    See https://docs.gradle.org/5.1.1/usergu..._line_warnings

    BUILD FAILED in 19s
    17 actionable tasks: 17 executed

  3. #13
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export Module
    aa2953b4's Avatar
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    @Yves , Do you do unit tests? I am a professional tester and I see that in this case you missed a few variants.

  4. #14
    Clickteam Clickteam

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    Quote Originally Posted by wpd View Post
    android apk build failed
    ---------- ErrorLog --------
    Caused by: com.android.builder.dexing.DexArchiveMergerExcepti on: Error while merging dex archives:
    The number of method references in a .dex file cannot exceed 64K.
    Learn how to resolve this issue at https://developer.android.com/tools/.../multidex.html
    at com.android.builder.dexing.D8DexArchiveMerger.getE xceptionToRethrow(D8DexArchiveMerger.java:131)
    at com.android.builder.dexing.D8DexArchiveMerger.merg eDexArchives(D8DexArchiveMerger.java:118)
    at com.android.build.gradle.internal.transforms.DexMe rgerTransformCallable.call(DexMergerTransformCalla ble.java:102)
    at com.android.build.gradle.internal.transforms.DexMe rgerTransformCallable.call(DexMergerTransformCalla ble.java:37)
    at java.util.concurrent.ForkJoinTask$AdaptedCallable. exec(ForkJoinTask.java:1424)
    ... 4 more
    Caused by: com.android.tools.r8.CompilationFailedException: Compilation failed to complete
    at com.android.tools.r8.utils.ExceptionUtils.withComp ilationHandler(ExceptionUtils.java:81)
    at com.android.tools.r8.utils.ExceptionUtils.withD8Co mpilationHandler(ExceptionUtils.java:45)
    at com.android.tools.r8.D8.run(D8.java:94)
    at com.android.builder.dexing.D8DexArchiveMerger.merg eDexArchives(D8DexArchiveMerger.java:116)
    ... 7 more
    Caused by: com.android.tools.r8.utils.AbortException: Error: null, Cannot fit requested classes in a single dex file (# methods: 67678 > 65536)
    at com.android.tools.r8.utils.Reporter.failIfPendingE rrors(Reporter.java:101)
    at com.android.tools.r8.utils.Reporter.fatalError(Rep orter.java:72)
    at com.android.tools.r8.dex.VirtualFile.throwIfFull(V irtualFile.java:193)
    at com.android.tools.r8.dex.VirtualFile$MonoDexDistri butor.run(VirtualFile.java:428)
    at com.android.tools.r8.dex.ApplicationWriter.distrib ute(ApplicationWriter.java:200)
    at com.android.tools.r8.dex.ApplicationWriter.write(A pplicationWriter.java:221)
    at com.android.tools.r8.D8.run(D8.java:215)
    at com.android.tools.r8.D8.lambda$run$1(D8.java:97)
    at com.android.tools.r8.utils.ExceptionUtils.withComp ilationHandler(ExceptionUtils.java:62)
    ... 10 more


    FAILURE: Build failed with an exception.

    * What went wrong:
    Execution failed for task ':app:mergeDexRelease'.
    > com.android.build.api.transform.TransformException : java.lang.RuntimeException: java.lang.RuntimeException: com.android.builder.dexing.DexArchiveMergerExcepti on: Error while merging dex archives:
    The number of method references in a .dex file cannot exceed 64K.
    Learn how to resolve this issue at https://developer.android.com/tools/.../multidex.html

    * Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

    * Get more help at https://help.gradle.org

    Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
    Use '--warning-mode all' to show the individual deprecation warnings.
    See https://docs.gradle.org/5.1.1/usergu..._line_warnings

    BUILD FAILED in 19s
    17 actionable tasks: 17 executed

    wpd, make sure:

    - the build API is 28 or above
    - you use a 64 bit version of the JDK

    If this doesn't solve the problem, maybe check if you use the latest version of Android Studio.

  5. #15
    Clickteam Clickteam

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    Quote Originally Posted by aa2953b4 View Post
    https://youtu.be/NHIvxQ5wVt8

    Edit:
    There is no information about the crash but the application is just closed.
    Thanks! This will be fixed in the next update.

    No unit tests in this case, a bit complicated to do.

  6. #16
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
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    I get a black screen with Android 4.4, the bug introduced by the beta 292.8 is still there. Fernando sent me a fix about that, now i need to find it again...

    And:

    * AndroidPlus: On Account dialog OK/Read

    ^^^This is also true when you close the in-app purchase dialogue box... It should not trigger it on that event.

  7. #17
    Clicker Install Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    In DX11 mode, the layout of String objects will be wrong, spaces in the beginning of the strings are ignored in runtime, while it works properly in DX9.
    This bug has been in existence since 2.5+ release:
    1_Spaces in the beginning of the strings.......png
    2_Are ignored.png
    MFA:
    DX11_Font_Test.mfa
    I have send this to Uppernate via discord in April, might be ignored.

  8. #18
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
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    I also have some suggestions to improve the iOS exporter, i'm always doing annoying tasks that could be done automaticaly by CF:

    - i always need to manually edit the build number in Xcode because it always put the version number instead, we need to identify our build like in Android with the version code, so you could add a field for that in the iOS properties.
    - i always need to manually set the deployment target to 8.0 because it's by default on 6.0 from CF (6.0 isn't supported anymore by the latest versions of Xcode). So why don't add a field in the properties where we can choose the deployment target.

    With all the edits we have to do in Xcode before to publish an app to the store, if some basic things can be done automaticaly it will be better for every user.

  9. #19
    Clickteam Clickteam

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    Quote Originally Posted by Dobermann View Post
    I also have some suggestions to improve the iOS exporter, i'm always doing annoying tasks that could be done automaticaly by CF:

    - i always need to manually edit the build number in Xcode because it always put the version number instead, we need to identify our build like in Android with the version code, so you could add a field for that in the iOS properties.
    - i always need to manually set the deployment target to 8.0 because it's by default on 6.0 from CF (6.0 isn't supported anymore by the latest versions of Xcode). So why don't add a field in the properties where we can choose the deployment target.

    With all the edits we have to do in Xcode before to publish an app to the store, if some basic things can be done automaticaly it will be better for every user.
    True, it was in the todo list and I forgot about it...

  10. #20
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
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    Some bugs i've spotted on iOS:

    - If we cancel an in-app purchase the playing samples is stopped. For example in my game i play an ogg file for the music on channel 32, when i do a purchase test, the music is paused while the purchase window is show, then if i buy the item the music will be resumed, but if i hit cancel, the music is stoped.

    - Admob Video Reward: the app isn't paused while we are watching the video ad (on android it's paused), so i can listen to the game music and the ad music at same time, and when the ad is over and i get the reward, it's done behind the video so the user can't directly see what he got.
    I've made a workaround where i manually pause the music when the video is shown then i resume it when it's closed. I also report the in-game reward by using a value, so i just wait for the video to be closed and if the value is to 1 (user go the reward form the video) then i display the in-game reward.

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