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Thread: Build 292.10 - Release version

  1. #41
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)

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    If i use DirectX11 and run Active DirectX Show without GPU or using Intel HD Graphics the video fps 10-15 and freeze game. If i use DirectX9 without GPU, video no freeze and worked on 60fps1080p. Please fix this. Thank you.

  2. #42
    Clickteam Clickteam

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    Quote Originally Posted by Denlon View Post
    If i use DirectX11 and run Active DirectX Show without GPU or using Intel HD Graphics the video fps 10-15 and freeze game. If i use DirectX9 without GPU, video no freeze and worked on 60fps1080p. Please fix this. Thank you.
    I think we can't "fix" this, it is like it is. Just continue using DX9 for this application (but I would be surprise this video runs at 60 fps on any machine without GPU .

    As I said previously, in a future version we might add an option (limited to Windows 8 or above) so that we use WMF instead of DirectShow, it will be probably faster with DX11.

  3. #43
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export Module
    aa2953b4's Avatar
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    I wonder why this code without object selection works for strings:
    Code:
    + Pick one of Group.Bad
    + Every 08''-00
    	New Objects : Create Enemy at (0,0) from Group.Bad
    	New Objects : Create String 3 at (0,0) from Enemy
    
    * Always (How does it know which object it is connected ???!!! )
    	String 3 : Set X position to X( "Enemy" )
    	String 3 : Set Y position to Y( "Enemy" )
    And the one with the selection does not(for strings only):

    Code:
    + Pick one of Group.Bad
    + Every 08''-00
    	New Objects : Create Enemy at (0,0) from Group.Bad
    	New Objects : Create String 3 at (0,0) from Enemy
    	Enemy : Set Text_ID to Fixed( "String 3" )
    
    * Always
    	Start loop for each one of String 3, loop name "move"
    
    * On each one of String 3, loop name "move"
    + Fixed value of Enemy = Fixed( "String 3" )
    	String 3 : Set X position to X( "Enemy" )
    	String 3 : Set Y position to Y( "Enemy" )
    It looks like string 3 is bind with the enemy by create action and it's break normal selection.

  4. #44
    Clicker Install Creator Pro
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    defisym's Avatar
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    Quote Originally Posted by aa2953b4 View Post
    It looks like string 3 is bind with the enemy by create action and it's break normal selection.
    Actually it's called as "parent & child", and there is an official Guide (PDF).
    I forget where I downloaded it.
    parent-child.pdf

  5. #45
    Clickteam Clickteam

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    aa2953b4 there is a mistake in the second code, it should be:

    + Text_ID("Enemy") = Fixed( "String 3" )

    instead of

    + Fixed value of Enemy = Fixed( "String 3" )

  6. #46
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export Module
    aa2953b4's Avatar
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    Oh, right stupid mistake.

  7. #47
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)

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    Joint Stereo audio files no working. Please fix this.

  8. #48
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Janette5's Avatar
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    In the Frame Editor - if you select an object in the side bar that has a qualifier - it shows "multiselection" in the object properties even when there is only 1 - which means you have to go find it in the frame and click on it there to use it.
    If the object doesn't have a qualifier - it shows the object properties.

    Not sure if this is a design feature because of the 2.5+ options or accidental. If it's accidental, can it be fixed, please?

  9. #49
    Clickteam Clickteam

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    Quote Originally Posted by Denlon View Post
    Joint Stereo audio files no working. Please fix this.
    You've to be more precise with your bug reports and attach examples (a MFA or a sound file). Thanks.

  10. #50
    Clickteam Clickteam

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    Quote Originally Posted by Janette5 View Post
    In the Frame Editor - if you select an object in the side bar that has a qualifier - it shows "multiselection" in the object properties even when there is only 1 - which means you have to go find it in the frame and click on it there to use it.
    If the object doesn't have a qualifier - it shows the object properties.

    Not sure if this is a design feature because of the 2.5+ options or accidental. If it's accidental, can it be fixed, please?
    I don't see what you mean Janette, I don't see how to select the object in the side bar to get that multiselection.

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