I have been using CT products for nearly 2 decades (got my CnC from Corel ) but I have not created a platformer so far. It got me thinking - how do you make your characters walking uphill/downhill, especially if they are four-legged and hence quite wide? Rotation? Dedicated animation? Because without that it would look awful, the character would just levitate with most of its body.
With rotation it would require some kind of mapping to tell the character when and how much should it rotate.