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Thread: The built game crashes and ends.

  1. #1
    Clicker Fusion 2.5
    ym0001's Avatar
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    The built game crashes and ends.

    The pre-build game works without any problems.
    However, the game after build will crash immediately.
    Does everyone have the same thing?

    Windows Application EXE
    ClickteamFusion 2.5+ R292.7

    The object that detects the collision disappears, the moment the sound is heard, the game crashes and ends.

  2. #2
    Clickteam Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Simon's Avatar
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    There is no way to diagnose this from the information you've given. The best thing to do is start eliminating things one by one until the crashing stops. For example, it you delete all of the events does it still crash?

  3. #3
    Clicker Fusion 2.5
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    Nice to meet you simon.
    Thank you for the advice.
    Sorry for the lack of information.
    Delete one by one and try to find the problem.

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module
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    Normally when an object "disappears" it's because something is being created repeatedly and Fusion has run out of objects - for example, if your properties are set to allow 1000 objects and Fusion is repeatedly creating something then after 1000 objects it stops and you no longer have the objects you want.

  5. #5
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
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    Objects disappearing can also be a sign of RAM usage being too high. Run Task Manager (ctrl-shift-esc) and check how much RAM your EXE is using. If it's using more than about 1.4GB then it's possible that objects will start disappearing.



    The object that detects the collision disappears, the moment the sound is heard, the game crashes and ends.
    What format is the sound in (ogg, wav?) and how big is the sound file?

  6. #6
    Clicker Fusion 2.5
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    Nice to meet you Janette5.
    Thank you for your support.
    The number of objects is 300 to 400, and the setting is 700.
    It does not exceed this now.

    [Properties] - [Number of objects: 700]

  7. #7
    Clicker Fusion 2.5
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    Nice to meet you Volnaiskra.
    Thanks for your cooperation.
    I ran the task manager and checked the amount of RAM used by the EXE.

    [RAM: 73.2 MB] [CPU: 5.7%] [GPU: 13.7]
    RAM on my PC: 4GB
    The sound file is [wav]. (564KB)

    It seems that there is no big consumption.
    I look for the cause.

  8. #8
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module
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    You could try to disable your anti-virus to see if that makes a difference - to check that it isn't closing the game down. (I have a setting on mine to never check an .exe if it was created on my computer.)

    If your game works when you press F8 - i.e. run the full application from inside Fusion, then it should work the same when you build it and run it.

  9. #9
    Clicker Fusion 2.5
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    Hello Janette5.
    I appreciate various kindness.
    Virus check software is not used.

    About operation when you press the F8 key and run the game.

    I apologize to you for the series of reports.
    The same crash occurred in the pre-build state.
    I reflect on the lack of my confirmation.
    I'm sorry.

  10. #10
    Clicker Fusion 2.5
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    To everyone
    I have understood a little.

    I have uninstalled Fusion 2.5+ DLC.
    If you install Fusion 2.5 and run a project you created in the past, there was no problem.

    The same crash occurred when installing Fusion 2.5+ DLC again and running the same project.

    I am a Japanese user, but I chose English for Fusion 2.5+ DLC installation.
    When I selected Japanese, I did not see the Fusion 2.5+ DLC feature, so I chose English.
    Maybe my act was stupid.

    When a crash occurs, GPU utilization will be 100% instantaneously.

    Projects saved with Fusion 2.5+ DLC can not be opened with Fusion 2.5.
    Now I'm thinking of a way to bring this project back.

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