User Tag List

Page 1 of 2 1 2 LastLast
Results 1 to 10 of 17

Thread: Got a message from google

  1. #1
    Clicker Fusion 2.5 (Steam)

    Join Date
    Jun 2018
    Posts
    11
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Got a message from google

    Hey, sorry to bother you, but today i got a message from google regarding an app I published a few months ago. I'm not sure what to do regarding the email. If anyone can help it would be appreciated.


    Message from google:

    By August 1, 2019, all apps that use native code must provide a 64-bit version in addition to the 32-bit version in order to publish an update. This past January, we reiterated that this is required in order to make way for innovation and in anticipation of future Android devices that only support 64-bit code. As the deadline approaches, we wanted to remind you that at least one of your apps* uses native code but does not currently offer a 64-bit variant:


    What am I supposed to do in regards to this email? like I have no clue how to export 64-bit versions or 32-bit version. i just click export and call it a day. Any help would be appreciated.

  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)iOS Export Module (Steam)

    Join Date
    May 2014
    Posts
    193
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    Did you build your apps with the latest version of Clickteam Fusion? (292.10)

    Normally, the new version should automatically be 64-bit, but if your game was built with a version prior to 292, it was only 32-bit.

  3. #3
    Clicker Fusion 2.5 (Steam)

    Join Date
    Jun 2018
    Posts
    11
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hey, no I have not done that. I wasn't aware that would fix the problem. Thanks for the help fam, Ii will go and give it a try!

  4. #4
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)

    Join Date
    Jan 2018
    Posts
    3
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    This measure did not help get rid of the error. I have a 292.11 beta. What should I do?

  5. #5
    Clickteam Clickteam
    Fernando's Avatar
    Join Date
    Dec 2006
    Posts
    6,147
    Mentioned
    158 Post(s)
    Tagged
    3 Thread(s)
    Quote Originally Posted by Nemeean_lion View Post
    Did you build your apps with the latest version of Clickteam Fusion? (292.10)

    Normally, the new version should automatically be 64-bit, but if your game was built with a version prior to 292, it was only 32-bit.
    seems that now to rollout an apk you also need x*6_64 libs I made them and shoudl be ready for next beta, if anyone need them to publish please let me know
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Rickyvb's Avatar
    Join Date
    Oct 2015
    Posts
    84
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    I still need them.

  7. #7
    Forum Moderator

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Perry's Avatar
    Join Date
    Dec 2013
    Location
    Watertown, WI
    Posts
    4,334
    Mentioned
    49 Post(s)
    Tagged
    0 Thread(s)
    Hm, I did not get that message, after I had updated all my apps.
    Note: you can have an extension till next year from Google. As long as you let them know.

    But sounds like I need to re-upload all my apps again with the 64 bit libs then.

  8. #8
    Clicker Fusion 2.5Android Export ModuleiOS Export Module

    Join Date
    Jun 2015
    Posts
    73
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    @Perry Google is allowing me to submit updates with a warning. New apps are being rejected for me at the moment with the 64-bit error. I have a couple apps I wanted to submit but I'm waiting on the fix here.

  9. #9
    Forum Moderator

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Perry's Avatar
    Join Date
    Dec 2013
    Location
    Watertown, WI
    Posts
    4,334
    Mentioned
    49 Post(s)
    Tagged
    0 Thread(s)
    Probably ask support or @Fernando , if it will be supported for the older versions.
    That is something , I cannot answer for you.

  10. #10
    Forum Moderator

    Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleMac Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    Perry's Avatar
    Join Date
    Dec 2013
    Location
    Watertown, WI
    Posts
    4,334
    Mentioned
    49 Post(s)
    Tagged
    0 Thread(s)
    I see that the new Beta is out, which has the 64 bit files in it now. give that a Try

Page 1 of 2 1 2 LastLast

Similar Threads

  1. Replies: 1
    Last Post: 9th June 2018, 11:47 PM
  2. Help with message from Google support according inapps
    By Outcast in forum Android Export Module 2.5
    Replies: 3
    Last Post: 29th July 2016, 06:38 PM
  3. Google Play Game Objects error message
    By Marcone in forum Extension Development
    Replies: 0
    Last Post: 11th January 2016, 02:11 PM
  4. Error message on Google Play
    By Keli in forum Android Export Module 2.5
    Replies: 1
    Last Post: 20th November 2014, 06:55 PM
  5. Google Play Crash Message: java.lang.IllegalArgumentException
    By tom79 in forum Android Export Module Version 2.0
    Replies: 0
    Last Post: 22nd July 2013, 01:56 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •