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Thread: iOS store events not executing in Xcode

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module

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    iOS store events not executing in Xcode

    Hello there,
    since updating Xcode to the last version, the events of the iOS store object seems not being performed anymore on the compiled game.

    In fact, the events about my IAP are not working anymore.
    And, compiling the program on the device, such kind of messages does not appear anymore on the Xcode window:
    https://drive.google.com/file/d/1W9Z...ew?usp=sharing

    On the "capabilities" window of Xcode, the "in-app purchase" is actually on:
    https://drive.google.com/file/d/1OeJ...ew?usp=sharing

    Am I missing something?
    Why the iOS store object events are not considered anymore on the device?!?

    Thank you very much for a clarification!!

  2. #2
    Clickteam Clickteam
    Fernando's Avatar
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    can you provide with more information XCode version?

    Fusion version?

    also show a small image of the flow of Actions Conditions & Expression involved in IAPStore
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  3. #3
    Clicker

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    I have latest, I did experience iOS store object does not do anything.... for a long duration

    after few taps and long wait, it does work. definitely an issue.
    It is always like this way back long ago. This latest build feels longer to trigger the action

  4. #4
    Clickteam Clickteam
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    we tested and it worked in June, no more changes have been done to it, sure you are using 292.10?

    maybe a xcode final project to run here will help
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module

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    Quote Originally Posted by Fernando View Post
    can you provide with more information XCode version?

    Fusion version?

    also show a small image of the flow of Actions Conditions & Expression involved in IAPStore
    Clickteam Fusion 2.5 build 292.10
    XCode 10.2.1

    I'll provide screenshot of the events ASAP, but in the meantime be assured everything worked 100% before updating Xcode and MMF 2.5.

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module

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    Quote Originally Posted by Fernando View Post
    we tested and it worked in June, no more changes have been done to it, sure you are using 292.10?

    maybe a xcode final project to run here will help
    I think that would be the best way.
    Is there any way I can send it to you privately?

  7. #7
    Clickteam Clickteam
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    yes upload to any cloud service and send me a link by PM
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  8. #8
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module

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    Question

    Hi Fernando,
    the example file is ready but it seems your profile cannot accept PMs (while others can..?!?)

    PM.png

  9. #9
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module

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    Quote Originally Posted by Snakesoft View Post
    Hello there,
    since updating Xcode to the last version, the events of the iOS store object seems not being performed anymore on the compiled game.

    In fact, the events about my IAP are not working anymore.
    And, compiling the program on the device, such kind of messages does not appear anymore on the Xcode window:
    https://drive.google.com/file/d/1W9Z...ew?usp=sharing

    On the "capabilities" window of Xcode, the "in-app purchase" is actually on:
    https://drive.google.com/file/d/1OeJ...ew?usp=sharing

    Am I missing something?
    Why the iOS store object events are not considered anymore on the device?!?

    Thank you very much for a clarification!!
    For information of future readers:
    the compiled project had (for whatever reason) no iosStore in it.
    The problem was solved by building a new final xcode project.

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