When I have "Optimize Events" checked in Fusion 2.5+, if I have a collision with one of my powerup containers and the player weapon, it reads it as a collision for ALL powerups in the entire level and all the powerups come to the player at once. Unchecking this makes it behave as usual.
Think of it as hitting one question block in Mario and suddenly ALL question blocks in the level release their powerups/coins at once.
Is this a bug, and should I submit to the bug tracker?