User Tag List

Results 1 to 5 of 5

Thread: 2.5+ Optimize Events Strangeness

  1. #1
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleXNA Export ModuleFirefly 3D ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    piscesdreams's Avatar
    Join Date
    Dec 2007
    Location
    www.anathemagame.com
    Posts
    1,144
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)

    2.5+ Optimize Events Strangeness

    When I have "Optimize Events" checked in Fusion 2.5+, if I have a collision with one of my powerup containers and the player weapon, it reads it as a collision for ALL powerups in the entire level and all the powerups come to the player at once. Unchecking this makes it behave as usual.
    Think of it as hitting one question block in Mario and suddenly ALL question blocks in the level release their powerups/coins at once.

    Is this a bug, and should I submit to the bug tracker?

  2. #2
    Clickteam Clickteam

    Join Date
    Jun 2006
    Location
    France
    Posts
    14,712
    Mentioned
    279 Post(s)
    Tagged
    3 Thread(s)
    Yes it sounds like a bug. The bug tracker is closed for the moment. Could you attach a simple MFA that shows the problem please?

  3. #3
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleXNA Export ModuleFirefly 3D ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    piscesdreams's Avatar
    Join Date
    Dec 2007
    Location
    www.anathemagame.com
    Posts
    1,144
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    It seems I am unable to recreate it in a small MFA. I guess it's something in my code for my game that doesn't like the event optimization. No worries, I can live without checking that option.

  4. #4
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)
    elvisish's Avatar
    Join Date
    Oct 2014
    Posts
    829
    Mentioned
    19 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by piscesdreams View Post
    It seems I am unable to recreate it in a small MFA. I guess it's something in my code for my game that doesn't like the event optimization. No worries, I can live without checking that option.
    If possible, you might be able to PM your mfa to @Yves ? It would be certainly worth investigate what is causing that with your particular event structuring.

  5. #5
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleXNA Export ModuleFirefly 3D ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    piscesdreams's Avatar
    Join Date
    Dec 2007
    Location
    www.anathemagame.com
    Posts
    1,144
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    If Yves if interested, I'll be glad to. It's a hefty MFA though - probably around 400mb.

Similar Threads

  1. How to optimize the active object
    By CG_action in forum Fusion 2.5
    Replies: 5
    Last Post: 8th November 2014, 04:00 PM
  2. Costum speed strangeness ( bug? )
    By King_Cool in forum Multimedia Fusion 2 - Technical Support
    Replies: 10
    Last Post: 24th March 2012, 01:07 PM
  3. My mfa is 322 mb! Please help me optimize!
    By Aloan in forum Multimedia Fusion 2 - Technical Support
    Replies: 6
    Last Post: 15th June 2010, 04:33 AM
  4. Conter Strangeness - see uploaded file
    By drnebula in forum Multimedia Fusion 2 - Technical Support
    Replies: 1
    Last Post: 12th May 2010, 07:50 AM
  5. Pure Strangeness
    By DeepGames in forum The Games Factory 2 - Technical Support
    Replies: 4
    Last Post: 7th January 2007, 06:16 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •