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Thread: bug in collicion detection

  1. #1
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    bug in collicion detection

    Hi,

    I found a bug but bugbox doesn't work, so I notice it here

    If You crate an object (for example shoot ammo) using Launch an object, then this bullet do not collide with static object (for example box)
    Static I mean normal basic static movement, do not physic - static
    Bullet can be bouncy ball or any physic movement - dont matter
    Bullet do not collide with static object.
    If You change Box movement to any other, even physic static - then collision will be detect
    If You crate Bullet in other way, for example create object - then collision will be detect

    Best Regards

  2. #2
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleXNA Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    gkinfinity's Avatar
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    Can you post a simple example .mfa file?

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