Some people refer to bugs as "undocumented features" and it becomes a "feature" because is isn't going to be / or can't be fixed.
For me it is unpredictable - and not related to anything I'm doing - I can have 20 of exact the same objects and 5 out of the 20 will pick up a position that is 1 or 2 pixels different to zero. That cannot be explained by the size of the object, or the position, or action points or zooms - because then I'd have the same behaviour on all 20 objects - and I don't. It does that whether I leave it as 0 0 position from Object A or if I change it to the co-ordinates (it then will change the co-ordinate by 1 or 2).
EDIT: fixed in next update (I think).
EDIT: actually Janette I think you were probably talking about another issue.
Yves - was all this editing your own post a trick to see if we're paying attention?
I was? Not really... I had never reported this particular issue because I assumed it would've been fixed years ago if it was fixable... I guess I should report all the other issues too ;-)
(Unless you mean Volnaiskra and I are not referring to the same issue, that's possible.)
Not that it matters but Fusion is adding 30kb to a file if you open it again and save it again - without changing a thing - or even if you delete something - the file size increases. That wasn't happening before.
To recreate I have 1 frame with 1 object, 1 counter, 2 strings - save it - close Fusion. The .mfa is 53kb. Open Fusion, Open the file again - do nothing to it - save it - and now it's 80kb.
This is what I meant:
When I create an object and I need it to be on the exact location - pixel perfect location - Fusion will often be 1 or 2 points out - regardless of the shape of the object, even when they're perfectly square and divisible by 2. It's random though, even when all the pieces are the same it will happen with some of them but not all of them.
When I then select it to create the object at that co-ordinates - the co-ordinates are out by that amount as well. This requires me to manually over type each value every time when I need a precise or pixel perfect location.
This happens frequently.