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Thread: Weird Frame Rate Drop

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    Clicker Fusion 2.5 (Steam)

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    Exclamation Weird Frame Rate Drop

    Hello everybody! I have an issue where I experience MAJOR frame drop. The default frame rate I have it on is 60, but but it would dip to 30 around 2:00 into play time. I only have 120 lines of code and 106 objects in the frame. I do have quick backdrop objects as the background to make it look nice and I switched them to the alpha channel instead of the transparent channel in the sprite editor. So far it's doing fine, but just in case how would I fix this issue?

  2. #2
    Clicker Fusion 2.5 Mac
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Without seeing an MFA file we would mostly be doing guesswork trying to figure out exactly what's happening.

    If it's the game itself
    - are there are large number of fast loops happening at any one time?
    - even if the object count is low, are there any events that are creating and destroying lots (hundreds or so) of objects at a time?

    If it's the system
    - If you open your task manager/activity monitor, are there any other applications using your CPU, such as an antivirus program?

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    Clicker Fusion 2.5 (Steam)

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    Quote Originally Posted by marbenx View Post
    Without seeing an MFA file we would mostly be doing guesswork trying to figure out exactly what's happening.
    My bad. Here's the file

    https://drive.google.com/file/d/1pf9...ew?usp=sharing

    oh yeah also the level that has this problem is Level 3

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Rickyvb's Avatar
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    I tried to get this running, but first you need ultimate full screen.
    LINK:https://ultimatewalrus.com/#ufs

    Then you need bgblurfx. I could not find that to download in order to test fully. Sorry I couldn't help!

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    Clicker Fusion 2.5 (Steam)

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