I'm not so advanced in Clickteam Fusion, so I want to know how do I create a joint when the user clicks on an object and how do I position it on the mouse X Y, using the Physics engine.
Basically what I am trying to do is, grab a physics object with the mouse cursor and being able to throw it with the strength depending on the cursor speed. But in many threads, I have seen that I need to create a joint when clicking with the mouse over the object, set the joint position at mouse X Y, and destroying the joint when the user releases the click, and I don't know how do I do that.
Could someone please help me with that? An example would be great if possible . Also sorry if my English is not so good.