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Thread: admob interstitial doesn't pause the app

  1. #1
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
    Dobermann's Avatar
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    admob interstitial doesn't pause the app

    Admob interstitials doesn't pause the app on iOS.

    So for example, i'm displaying an interstitial at the end of a level, just before the result screen.
    On android, the app is paused and the result screen is shown only after the ad has been closed.
    On iOS, the app is still playing in the background and the player can miss all the results' screen animations if he doesn't close the ad fast enough...

    Can you please check this and add a pause like you did for the reward video? Thank you.

  2. #2
    Clickteam Clickteam
    Fernando's Avatar
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    @Dobermann , this extension was updated to latest Google AdMob iOS SDk 7.50, and the pause for interstitial was included, let me know when you have some time to test these changes
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  3. #3
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
    Dobermann's Avatar
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    Yes please, send it to me.

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
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    @Fernando
    I got your message with links, do i need to replace the classes folder on my mac if i do a new project build with Fusion? I never keep any project on my mac to avoid issues.

    This the error i got while testing the project. No problem to build it however.
    Capture d’écran 2019-10-16 à 11.51.11.jpg

  5. #5
    Clickteam Clickteam
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    there is a new change in admob you need to add a key for the publisher,


    <key>GADApplicationIdentifier</key>
    <string>ca-app-pub-3940256099942544~1458002511</string> ??? where this value is your application publisher ID


    https://developers.google.com/admob/ios/quick-start
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  6. #6
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
    Dobermann's Avatar
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    Added this with my iOS admob App ID in the plist file, same result.

  7. #7
    Clickteam Clickteam
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    can you show me the log from left view to follow th trace of this crash, no problme here though unless sdk is not correctly installed and/or missing library
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  8. #8
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
    Dobermann's Avatar
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    I've tried to add the AppMeasurements framework found in the Admob archive but same result.
    2019-10-17 20:41:25.236310+0200 SpartanFirefight[1574:340881] [DYMTLInitPlatform] platform initialization successful
    2019-10-17 20:41:25.802045+0200 SpartanFirefight[1574:340874] [MC] System group container for systemgroup.com.apple.configurationprofiles path is /private/var/containers/Shared/SystemGroup/systemgroup.com.apple.configurationprofiles
    2019-10-17 20:41:25.803355+0200 SpartanFirefight[1574:340874] [MC] Reading from public effective user settings.
    2019-10-17 20:41:25.842794+0200 SpartanFirefight[1574:340831] CRASH: The Google Mobile Ads SDK was initialized without AppMeasurement. Google AdMob publishers, follow instructions here: https://googlemobileadssdk.page.link...s-update-plist to include the AppMeasurement framework and set the -ObjC linker flag. Google Ad Manager publishers, follow instructions here: https://googlemobileadssdk.page.link...s-update-plist
    2019-10-17 20:41:25.858424+0200 SpartanFirefight[1574:340831] Stack Trace: (
    0 CoreFoundation 0x0000000235e221a8 <redacted> + 252
    1 libobjc.A.dylib 0x0000000234ff79f8 objc_exception_throw + 56
    2 CoreFoundation 0x0000000235d3f614 <redacted> + 0
    3 SpartanFirefight 0x000000010048e2d4 GADApplicationVerifyPublisherInitializedAnalyticsC orrectly + 264
    4 SpartanFirefight 0x000000010043d660 GADStatusBarOrientation + 3332
    5 libdispatch.dylib 0x00000001007c76f4 _dispatch_call_block_and_release + 24
    6 libdispatch.dylib 0x00000001007c8c78 _dispatch_client_callout + 16
    7 libdispatch.dylib 0x00000001007d66fc _dispatch_main_queue_callback_4CF + 1360
    8 CoreFoundation 0x0000000235db3b30 <redacted> + 12
    9 CoreFoundation 0x0000000235daea68 <redacted> + 1924
    10 CoreFoundation 0x0000000235dadfc4 CFRunLoopRunSpecific + 436
    11 GraphicsServices 0x0000000237faf79c GSEventRunModal + 104
    12 UIKitCore 0x000000026272fc38 UIApplicationMain + 212
    13 SpartanFirefight 0x00000001001f2f64 main + 108
    14 libdyld.dylib 0x000000023586e8e0 <redacted> + 4
    )
    2019-10-17 20:41:25.859664+0200 SpartanFirefight[1574:340831] *** Terminating app due to uncaught exception 'GADInvalidInitializationException', reason: 'The Google Mobile Ads SDK was initialized without AppMeasurement. Google AdMob publishers, follow instructions here: https://googlemobileadssdk.page.link...s-update-plist to include the AppMeasurement framework and set the -ObjC linker flag. Google Ad Manager publishers, follow instructions here: https://googlemobileadssdk.page.link...s-update-plist'
    *** First throw call stack:
    (0x235e22190 0x234ff79f8 0x235d3f614 0x10048e2d4 0x10043d660 0x1007c76f4 0x1007c8c78 0x1007d66fc 0x235db3b30 0x235daea68 0x235dadfc4 0x237faf79c 0x26272fc38 0x1001f2f64 0x23586e8e0)
    libc++abi.dylib: terminating with uncaught exception of type NSException
    (lldb)

  9. #9
    Clickteam Clickteam
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    oh you seem failed to add the others framework

    The Google Mobile Ads SDK was initialized without AppMeasurement.

    check the page i posted above (there you find all steps to use latest ios admob sdk)

    Capture.PNG
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  10. #10
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
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    Can you please describe the exact process to add Admob to a iOS project, informations in the help file and what i've found on your forums aren't the same, with your new updates i don't know which information is outdated.

    What i do with the previous SDK (7.39) is:
    * Add GoogleMobileAds framework in framework folder with copy items if needed on
    * Add in Linked Frameworks and Librairies this list of frameworks:
    - GoogleMobileAds
    - AdSupport
    - CFNetowrk
    - CoreMedia
    - CoreVideo
    - CoreTelephony
    - GLKit
    - MessageUI
    - Security

    ----------------------------

    Now with SDK 7.50, i'm doing something like this:
    * Add GoogleMobileAds framework in framework folder with copy items if needed on
    * Same for every framework of the SDK
    * Add GADApplicationIdentifier in .plist file
    * Add in Linked Frameworks and Librairies this list of frameworks:
    - GoogleMobileAds
    - GoogleAppMeasurements
    - GoogleUtilities
    - nanopb
    - AdSupport
    - CFNetowrk
    - CoreMedia
    - CoreVideo
    - CoreTelephony
    - GLKit
    - MessageUI
    - Security

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