Hi, I'm just trying to get a bunch of falling object collide with the ground and act with physics. I've followed all the instructions and tutorials I can find but my object (falling boxes- static movement) always simply fall straight through the ground object (Physics Background). The objects are detecting collisions (I have tested using debug) but they are not reacting accordingly. I have a physics engine in the worlds etc.. Is physics broken in the latest version? I dont know what I am doing wrong.
Please help. Thanks