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Thread: Xcode version 11.0 doesn't install my app on my phone for testing

  1. #11
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
    Dobermann's Avatar
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    Now that i use Xcode 10.3 everything is working fine! There is definitly a conflict between one of the Extensions of Fusion and Xcode11, i bet it comes from Admob extension.

  2. #12
    Clickteam Clickteam
    Fernando's Avatar
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    oh i tested admob with xcode 11 yesterday and it is working, so is not, updating admob to lastes sdk is on my list though. hope this sdk last longer, they change almost once a month with plenty of bug detection

    https://developers.google.com/admob/ios/rel-notes
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  3. #13
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
    Dobermann's Avatar
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    Hmmm, strange... This is the list of the extensions i use, one of them could be the problme, if not, i don't know, my app is set to final project and i don't use particular settings:

    Sans titre.png

  4. #14
    Clickteam Clickteam
    Fernando's Avatar
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    ok seems that xcode 11.1 have some issues with posting teh application to appstore

    search in apple developer forums for this

    APPSTORE connect operation error: An Error occurred uploading to teh app store


    tehre is a xcode beta 11.2
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  5. #15
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
    Dobermann's Avatar
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    I don't have a problem to upload the app to store for the moment because i'm stuck on the part to install the app on my iphones and test it before to create the Archive.

  6. #16
    Clickteam Clickteam
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    can you check how many info.plist you have in the xcode project folder?
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  7. #17
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
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    By doing a research, i find two .plist files, but only one is the info.plist:

    - books.plist
    - SpartanFirefight-info.plist

    I've found some forums speaking about the info-plist file that could be the problem but i don't see why it is working on Xcode 10 and not on 11, i create the files only with Fusion.

  8. #18
    Clickteam Clickteam
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    you need to see which one is the correct one and delete the other.

    should be only one .plist (books.plist is still an info.plist file) in the project check by date to see, i have no clue why you have two, maybe you mix two xcode project from fusion.

    my bet is to keep the one that xxx-info.plist and try
    (in the project root folder)

    do a clean project and rebuild


    ================================

    just checked admob with xcode 11.2 beta and is working OK
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  9. #19
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
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    In the main folder i have only one plist.
    For the books.plist, it's a mistake, i've did a finder search so the other one isn't in the project folder but on my MAC in an ibooks folder, sorry.

  10. #20
    Clickteam Clickteam
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    seems that you better start from a final xcode project with latest code and add the missing framework for admob is your best course of action
    Regards,


    Fernando Vivolo

    ... new things are coming ...

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